AI Insights · Timothy · October 2025
Top Basketball Games Performance in Latvia Q3 2025
Explore the performance of top basketball games on a unified platform in Latvia during Q3 2025, with insights on downloads and revenue trends.
In the third quarter of 2025, the performance of top basketball games in Latvia showcased varied trends across downloads and revenue. Data from Sensor Tower provides a detailed look at these applications on a unified platform, encompassing both iOS and Android.
Basketball Arena - Sports Game by MASOMO LIMITED saw fluctuating weekly downloads. Starting strong with 230 downloads at the beginning of July, the numbers dropped to a low of 27 in early August before recovering to 234 by September 1. Revenue for this game was modest, peaking at approximately $17 in both early and late September.
NBA 2K Mobile Basketball Game from 2K experienced a steady increase in downloads, reaching a peak of 204 in the week of September 8. Revenue showed a similar upward trend, with the highest weekly revenue of around $77 occurring in the same week.
Basket Battle by SUPERSONIC STUDIOS LTD had a consistent decline in downloads from June to September, starting at 167 and ending with 106. Revenue was sporadic, peaking at $6 in mid-August before tapering off to zero by the end of the quarter.
Electronic Arts' NBA LIVE Mobile Basketball maintained a relatively stable download rate, with a noticeable increase to 175 downloads in early September. Revenue was consistent but low, ranging between $2 and $5 throughout the quarter.
Finally, Basketball Master: Dunk Hero from UDO GAMES OYUN YAZILIM ANONIM SIRKETI, launched in September, recorded a high of 942 downloads in its first week but saw a sharp decline to 26 by the end of the month.
For more detailed insights and data, Sensor Tower provides comprehensive analytics and trends across various markets and platforms.